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The vectorized version from Apple's pages is potentially the fastest, if you can control the surrounding code and keep overhead low (moving data between scalar and vector registers is expensive, because you have to go through memory). Here are a few more scalar alternatives: http://graphics.stanford.edu/~seander/bithacks.html Holger _______________________________________________ Do not post admin requests to the list. They will be ignored. PerfOptimization-dev mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/perfoptimization-dev/email@hidden This email sent to email@hidden
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| >Count bits (From: Bruno Causse <email@hidden>) | |
| >Re: Count bits (From: Cameron Hayne <email@hidden>) |
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