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Re: 3D Pie charts




It seems to me that you should be able to build the wedges up from sprites, and you'd only need one for each flat face of the wedge, plus as many as it takes to make the curve acceptably smooth. You can use a CoreImage kernel to generate the planar pie-wedge image.


-jcr


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References: 
 >3D Pie charts (From: Murthy Parthasarathi <email@hidden>)
 >Re: 3D Pie charts (From: Murthy Parthasarathi <email@hidden>)



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