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Re: Accessing a texture from outside QC



I had the idea of rendering a frame of the Composition from a cocoa program into a texture and render that texture on a quad in the other program using openGL.
Right now, well, I am just getting a white quad.


Am I doing something wrong, or is it definitely impossible to access a texture from a context different to the one in which it has been rendered?

check out this sample code:
http://developer.apple.com/samplecode/QuartzComposerTexture/ QuartzComposerTexture.html



________________________________________________________ Pierre-Olivier Latour email@hidden Quartz Composer Architect Graphics & Imaging Team

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 >Accessing a texture from outside QC (From: Kevin Quennesson <email@hidden>)



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