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Re: QCRenderer initWithOpenGLContext returning nil



Solved. For the archives: allocating an QCRenderer fails without any console message et al. if the application is - like e.g. the XCode Cocoa Document stationary - linked against the QuartzCore.framework and not Quartz.framework.

B-/// Well, I thought that was the whole point of frameworks such things do not happen - being able to use an header like <Quartz/ QCRenderer.h> and then not linking against the required libraries...

I think that's expected behavior when zero-linking: missing frameworks are not reported at link-time.


________________________________________________________
Pierre-Olivier Latour                            email@hidden
Quartz Composer Architect                Graphics & Imaging Team

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 >Re: QCRenderer initWithOpenGLContext returning nil (From: Thomas Engelmeier <email@hidden>)



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