How random is the random controller? I have tried re-seeding them
(by dragging them again from the library)... but I always get these
lines. Notice the groups of 3 and 4 stars running in a vertical
line. Why is this happening? How can I get a more random looking
star map?
Random patch is deterministic, so the same patch instance at the same
time will always return the same value. The random values are also
periodic and the period should be quite big. Just play with the
variability settings as this influence the period and should make the
artifact go away.