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Re: Creating a .saver bundle from a Quartz project



Steven - I have been looking for a resource like this for a few
months.  If you have any luck - please let me know.

Thanks,

Chris

On 11/29/05, Steven Halford <email@hidden> wrote:
> Hi List,
>
> I've created a screensaver that I want to package up in a screensaver
> bundle in Xcode so that the end user cannot (easily) edit my quartz
> composition and I want to eventually add a config sheet.
>
> For now though, I am just trying to get my qtz file displayed in a
> screensaver by sticking together bits of code from  the Xcode
> screensaver template and the QuartzComposerPlayer example Xcode project.
>
> So far, I have had no luck. I have not had much experience with Cocoa
> though I have developed some applescript studio applications so I am
> familiar with Xcode and the basic structure of C.
>
> I have ascertained that I shouldn't be using CGDisplayCapture (as in
> the Quartz Player app) but should be creating a NSOpenGLContext, but
> so far have had no success as I'm not sure I'm doing things right.
>
> I would appreciate if someone can explain in simple terms which bits
> go where, or maybe someone has created a coded something which could
> be used as a template. Or is there an online tutorial that anyone has
> come across.
>
> Thanks for any help.
>
> Steve
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--
------
Christopher T Aloi
------
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References: 
 >Creating a .saver bundle from a Quartz project (From: Steven Halford <email@hidden>)



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