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Hi, I render a composition with QCRenderer at about 70fps (according to FPS display), but it doesn't look smooth. In the QC App and as a standalone screensaver the composition is smooth even with 60 fps. I checked, the times passed to renderAtTime: are smooth values with distance about 1/70. It looks like QCRenderer renderes 70fps, but not all frames are displayed within the view. I call [openGLContext flushBuffer] immediately after renderAtTime: What can be the reason for this problem? |
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