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Re: Affine transform bug



I didn't have a fatal crash, but It did lock up on me for a while after changing it then to 0.1 after 0 didn't do anything bad. I was about to force quit the program and it came back. So something might be going wrong here.

Ian

(PBG4 1.33, ATI Radeon Mobility 9700)

On May 4, 2005, at 9:28 AM, Pierre-Olivier Latour wrote:

I've just submitted this, it is reproducable every time for me. It has a
work around.


App: Quartz Composer

Setup: image importer -> affine transform -> sprite

Inspector: Change Scaling X on affine transform to zero, tab focus to
value change rotation wheel, press space.

Result: Fatal crash.


Can anyone else see that? I cannot reproduce on my laptop.
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References: 
 >Affine transform bug (From: Matt Sephton <email@hidden>)
 >Re: Affine transform bug (From: Pierre-Olivier Latour <email@hidden>)



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