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Iterator



Firstly, I'll join the throng and say wow!

I have been looking for something like quartz composer for a long time, and it is the main reason I pre-ordered Tiger.

As it happens, I have now discovered that I downloaded pixelshox without ever using it and it has been sitting on my HD for 2 years. More fool me.

I have run into a problem or misunderstanding that I hope someone here might be able to help with:

I am trying to make a series of sprites using an RSS feed. What I want to do is make n sprites where n is the number of items in the RSS feed. I used an iterator (set to iterate by the number of items in the RSS structure) to render the right number of sprites in different positions with different colours.

the problem that I have got is that when I put the text rendering stuff in the iterator, the animation runs quite slowly. I assume that this is because the text is rendering every frame, whereas it appears to render at the beginning of the animation only if the image with string is not in the iterator.

So my question is how do I render an arbitrary number of text images without using the iterator, or is there any way of putting them in, but making sure that they are rendered only when the content of the RSS feed changes?

I am reluctant to just make a load of image with strings and turn them on and off, because ultimately I want to do hundreds, and I suspect that will be hard to manage.

I have a working file which runs at around 15fps on my 2x1.25 G4 system (as opposed to 60fps with no iterator but the same number of sprites).

Anyway, huge thanks to M. Latour and Apple - I hope the product gets the support it deserves.

Andrew

P.S. Apologies for my technical ignorance - I am a graphic designer not an engineer. I imagine there will be plenty more like me using QC in the future though!

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