I have been looking for something like quartz composer for a long
time, and it is the main reason I pre-ordered Tiger.
As it happens, I have now discovered that I downloaded pixelshox
without ever using it and it has been sitting on my HD for 2 years.
More fool me.
I have run into a problem or misunderstanding that I hope someone
here might be able to help with:
I am trying to make a series of sprites using an RSS feed. What I
want to do is make n sprites where n is the number of items in the
RSS feed. I used an iterator (set to iterate by the number of items
in the RSS structure) to render the right number of sprites in
different positions with different colours.
the problem that I have got is that when I put the text rendering
stuff in the iterator, the animation runs quite slowly. I assume that
this is because the text is rendering every frame, whereas it appears
to render at the beginning of the animation only if the image with
string is not in the iterator.
So my question is how do I render an arbitrary number of text images
without using the iterator, or is there any way of putting them in,
but making sure that they are rendered only when the content of the
RSS feed changes?
I am reluctant to just make a load of image with strings and turn
them on and off, because ultimately I want to do hundreds, and I
suspect that will be hard to manage.
I have a working file which runs at around 15fps on my 2x1.25 G4
system (as opposed to 60fps with no iterator but the same number of
sprites).
Anyway, huge thanks to M. Latour and Apple - I hope the product gets
the support it deserves.
Andrew
P.S. Apologies for my technical ignorance - I am a graphic designer
not an engineer. I imagine there will be plenty more like me using QC
in the future though!