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trouble with "shaded material" patch



i'm not able to get the "shaded material" patch to work as expected. i'm supplying a height-map and an image of a sphere - but the patch produces no output image. (actually, it produces a black image of infinite dimension.)

attached file demonstrates problem.

thanks.


K.

Attachment: ShaderMaterialTest.qtz
Description: application/quartzcomposer

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