I wanted to use a random number generator like
LFO(random) or interpolation(random) to randomly
control the RGB inputs on the color patch.
Using copy & paste to duplicate a random number patch
in a composition, for the inputs ,then observing the
numbers in the inspector, the 3 values going to the
RGB inputs where all the same, but when I dragged the
Random number patchs out one at a time they then
generate 3 different numbers in the inspector window
for the RGB inputs.
Since you can publish the output if you need to use
that number elsewhere , i think that using
copy/pasting to duplicate is a bug?
should this be reported as a bug? or has it already
been reported?
I hope I was able to describe this bug in enough
detail.
Terry
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