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Re: possible bug using copy/paste?



I wanted to use a random number generator like
LFO(random) or interpolation(random) to randomly
control the RGB inputs on the color patch.

Using copy & paste to duplicate a random number patch
in a composition, for the inputs ,then observing  the
numbers in the inspector, the 3 values going to the
RGB inputs where all the same, but when I dragged the
Random number patchs out one at a time they then
generate 3 different numbers in the inspector window
for the RGB inputs.


It's actually not a bug: copying random-based patches gives "true- copies", so they produce the same sequence of numbers. If you want to instantiate "new-copies", you have to create them from the patch list.

________________________________________________________
Pierre-Olivier Latour                            email@hidden
Quartz Composer Architect                Graphic & Imaging Team

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References: 
 >possible bug using copy/paste? (From: Terry Whitt <email@hidden>)



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