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relating to the current issues, how does QC handle it currently when it runs out of texture memory? surely it shouldn't render errors or black it should just start swapping textures in and out of ram and slow down? I've just curious as I've been building compositions that work fine on a 16MB graphics card full screen at 1152x768 (old powerbook) but I've been pretty sparing with my textures. If it will render errors or black at the moment then we really need tools to test the total VRAM in use inside QC so we can manage it ourselves. Roger Eskatonia Visuals _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/email@hidden This email sent to email@hidden
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