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On 20 May 2005, at 19:35, Pierre-Olivier Latour wrote:
Thanks for that, but forgive my ignorance, whats the expected behavior currently if you try and create a rendering context using more textures than is on the card. I'm just not sure if I try and render with 32MB of textures on a 16MB card and it renders junk is that a bug or should it work (very slowly)? thanks for clarifying Roger Eskatonia Visuals |
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| References: | |
| >QC texture management (From: "Roger Bolton" <email@hidden>) | |
| >Re: QC texture management (From: Pierre-Olivier Latour <email@hidden>) |
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