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Re: quick-draw PicHandle question



> PicHandle thePicHandle;
>
> thePicHandle=OpenPicture(&myRect);
>
> How to access bitmap pixel from thePicHandle ?

You don't. If you want to access pixels or pixmap handles, you need a GWorld
(a graphics world), not a PicHandle.

Larry :-) \V/_

PS: It's "QuickDraw"
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