| |||
| [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] |
I'm trying to integrate QuickTime VR movies into a Visual C++ .NET
Forms-based application. I am new to C++, native Windows development in
general, and the QuickTime API. Its all rather intimidating! Okay, so
I do have some Java experience, and a lot of QTVR experience using
Director, so it isn't quite as bleak as all that :)
I've been doing my homework, searching through the list archives and
reading everything I could about interfacing between QuickTime and .NET.
I've looked at some unmanaged sample code (SimplePlayerSDI). I
understand that there are basically three approaches: 1)ActiveX control,
2)PInvoke, and 3)IJW. I am targeting QuickTime 6.5, and purchasing a
third party ActiveX control is not an option, so #1 is out.
My question is really the same as a question someone asked previously,
but I didn't see any response. I understand how to call QuickTime
routines from .NET, but what do I do with QuickTime objects? How can I
obtain and use a Movie or MovieController object in .NET? Basically,
how do I actually get these and add them so they will display on my
Form?
I don't mean to seem like I'm too lazy to do my own work, but is there a
chance someone could provide me with some sample code which displays a
movie in a .NET Form using either PInvoke or IJW? Just the very basics,
and I'll work out the rest myself.
_______________________________________________ Do not post admin requests to the list. They will be ignored. QuickTime-API mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quicktime-api/email@hidden This email sent to email@hidden
| Home | Archives | FAQ | Terms/Conditions | Contact | RSS | Lists | About |
Visit the Apple Store online or at retail locations.
1-800-MY-APPLE
Contact Apple | Terms of Use | Privacy Policy
Copyright © 2007 Apple Inc. All rights reserved.