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I have been working through the "Introduction to Quicktime Kit Programming Guide," using OS X 10.4.2, 1.25 GHz PowerPC G4 PowerBook, XCode 2.1. I completed everything, and have gotten everything to work except... After completing the section "Adding Code To Your QTKitPlayer Project" (http://developer.apple.com/documentation/QuickTime/Conceptual/QTKitProgrammingGuide/index.html), Step 5, I can't successfully build without 'zerolink' turned on in the project build settings. That particular step is adding this code: -(void)installMovieIdleCallback { ComponentResult cr = noErr; MovieController mc = [mMovie quickTimeMovieController]; if (!mc) goto bail; MCActionFilterWithRefConUPP upp = NewMCActionFilterWithRefConUPP(MyActionFilter); if (!upp) goto bail; cr = MCSetActionFilterWithRefCon(mc, upp, (long)self); DisposeMCActionFilterWithRefConUPP(upp); bail: return; } With zerolink turned off, I get this error: Undefined symbols: _DisposeMCActionFilterWithRefConUPP _MCSetActionFilterWithRefCon _NewMCActionFilterWithRefConUPP collect2: ld returned 1 exit status
I have the same error when I try and build the version of QTKitPlayer in the Developer->Examples->QuickTime directory. It looks to my novice eye that I should be telling XCode where something is... what is that something? Where is it? How do I tell XCode? Thanks, Dave |
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