I am having a problem with correct audio track timing (synch) for
playback on windows machines.
The application I am writing builds QT files with multiple audio tracks
that are supposed to all start playback simultaneously. This works
properly on Mac, but on windows machines the first audio track plays
slightly ahead of the other tracks (which seem to all play together).
This seems to be independant of machine speed, and is not a reliable
amount of time that could be compensated for with some delay.
Any suggestions would be greatly appreciated.
thanks
R
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