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Re: Track Header's duration value versus Media Handler Header's duration value



Sprite track variables are stored in the Sprite media handler during runtime.
Constants and other scripting stuff is stored in the Sprite Track as per:
http://developer.apple.com/documentation/QuickTime/ IQ_InteractiveMovies/generalintro/chapter_2_section_1.html#// apple_ref/doc/uid/TP40000883-CH205


All track type stuff is stored in the Movie atom in the main file and is usually compressed with zlib.
The sprite wired actions can also be compressed using zlib, and LiveStage does so. Thus you would have to decompress that too.


Sounds like lots of work.

Maybe setting the track XML and using some wired sprite scripts to extract and process it may be a better idea?



On 27-Oct-05, at 1:27 PM, Graham Anderson wrote:

One more question:

Where are variables located in a Quicktime File ?

For example, if you set a variable like:
[defines]
password= "new_password"

Looking at the hex output, variables of any kind are no where to be found :(
Are they encrypted in some way ?
If you tell me, will the black helicopters start flying over my house ?


Why?
On the server side, I want to:
Dynamically write a password into a QT 'Password' movie
Inject that 'edited' movie [as data] into a pre-existing movie [like a film/commercial/whatever]
Feed the result into QT.


Until there is a Linux variant of QT API, I do not really see any other option.
Tell clients to install OS X server on their corporate systems...and they think you are telling a really good joke.
In contrast, the great thing about PHP is that it lives on the vast majority of Unix and Windows servers.
And, it is treating the QT file as straight data....


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References: 
 >Track Header's duration value versus Media Handler Header's duration value (From: Graham Anderson <email@hidden>)
 >Re: Track Header's duration value versus Media Handler Header's duration value (From: Steve Israelson <email@hidden>)
 >Re: Track Header's duration value versus Media Handler Header's duration value (From: Graham Anderson <email@hidden>)



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