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Rendering Flash file



I am rendering flash file on a GWorld created from a Direct3D texture pointer by CreateNewGWorldFromPtr - giving it 
k32BGRAPixelFormat(32 bit) as pixel format.The Direct3D texture is also created as a 32 bit texture.

Now, when I render the flash frame onto this GWorld, I get distorted video - probably because the flash data is 24 bit.

The question is that - can I get 32 bit flash data? 
Or there some other solution ??





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