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I am rendering flash file on a GWorld created from a Direct3D texture pointer by CreateNewGWorldFromPtr - giving it k32BGRAPixelFormat(32 bit) as pixel format.The Direct3D texture is also created as a 32 bit texture. Now, when I render the flash frame onto this GWorld, I get distorted video - probably because the flash data is 24 bit. The question is that - can I get 32 bit flash data? Or there some other solution ?? _______________________________________________ Do not post admin requests to the list. They will be ignored. QuickTime-API mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quicktime-api/email@hidden This email sent to email@hidden
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