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Re: [QTMovie idleAllMovies] trouble




On Sep 8, 2006, at 5:23 AM, Michael Rondinelli wrote:

I'm having some difficulty with QTKit. My app is predominantly using the C API, but we would like to use just a handful of QTKit routines as conveniences. It seems though as soon as we touch any QTKit API it attaches this +[QTMovie idleAllMovies] call to a timer which causes us random crashes.

In this case the sole call we make is [QTMovie movieFileTypes:] so we can get a file type filter for an open dialog. It's really a shame that we have to avoid QTKit entirely because we can't adopt it 100%. Is there a way to make it cooperate better and not trigger idleAllMovies?

No, there is currently no public API for preventing the creation of that timer.


I see two workarounds for you:

(1) Your best bet would be to figure out why you are crashing in response to the movie tasking done by +[QTMovie idleAllMovies]. My first guess, having seen this kind of issue several times before, would be that your movies don't have a valid GWorld. You can perhaps stop the crashes by ensuring that every movie you open with non-QTKit APIs has a valid GWorld, even if you are never drawing the movies on screen. Just create a 1-by-1 GWorld and assign it to the movie. You can use the same GWorld for all non-QTKit opened movies.

(2) There may be some private QTKit methods for preventing that timer from actually doing any work. (nm is your friend....) If you are not actually creating any QTMovie objects, then that might help you out. The downside is that you are then relying on private methods, which is sometimes dangerous.

As I said, we have seen this issue before -- and we are likely to have public methods in Leopard which will address the issue of idleAllMovies tasking movies not opened by QTKit.

I would recommend filing a bug report and including several crash logs. This will help me verify my suspicion that the issue relates to GWorlds. It will also provide additional support for the proposed new methods.


Tim Monroe QuickTime Engineering


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