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RealMedia and Windows
Media can also switch between different data rates during transmission as
bandwidth needs change.
Not to forget those who want to access video via mobile devices in the future (ok, it's a little bit questionable if people will really use mobile devices to access video on the internet in the near future but that's another story). Error resilience also matters when it comes to real-time communication over ip-networks.But dropped packets themselves are mainly a problem for modem users,
What about MPEG-4 spacial scalability? If you only decode the base layer of a multilayer bitstream you get a lower resolution image. So wouldn't it be theoretically possible to add or remove the enhancement layers dynamically? (just a thought, I'm not saying that it makes sense doing this dynamically)None of the formats will dynamically reduce resolution due to CPU limitations.
MPEG-4's scalable profiles (not widely implemented yet) andSpeaking of MPEG-4 scalable profile implementations: Is there a MPEG-4 scalable profile solution that also supports OS X and Linux?
Windows Media 9 (still in pre-release) can have different resolutions atI haven't read a lot about WM9 so I'm especially thankful for this kind of information :-)
different data rates within the same file, though.
QuickTime's biggest competitive limitation for streaming is its lack ofI hope this will improve with adoption of new MPEG-4 profiles. Although I fear that it will take quite some more time...
robust mechanisms to deal with varying connection speeds.
Gruss Marc _______________________________________________ quicktime-talk mailing list | email@hidden Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/quicktime-talk Do not post admin requests to the list. They will be ignored.
| References: | |
| >Re: Error Resilience & Scalability (From: Ben Waggoner <email@hidden>) |
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