This is nice.
We just had a lot of fires here in B.C.
Is this a 3d rendering of satellite imagery?
I am incorporating three object VR movies into this one interface. You
should be able to drag the small terrain left/right and have it update
the 'main' object movie. Panning or tilting the 'main' VR should (and
does) update one of the two object movies at right.
I don't totally get what you mean by the small terrain,
but yes it's possible to have a bunch of vr movies open in the same
interface
and have one pan the other
The problem is, the small terrain object VR is not draggable when I put
all these object movies into the same movie. It does update when you
pan the 'main' VR but this only works because I used a sprite instead
of a VR movie. I'd really rather do this with object VR movies, and the
sprite approach still doesn't make the small terrain draggable (I tried
modifying the Slider behavior to update but not move the sprite if it's
dragged - doesn't work)
This can be scripted in LSP. I have made sprites behave exactly like
object movies before.
Also you could use an object movie. It would have to be a miam and
you'd have to
target the conversation between parties correctly based on Pan Angle or
MovieTime.
Is what I am trying to do even possible? Another problem I have run
into is that the VR movies don't all line up in the tracks window, so
they tend to 'disappear' if you drag the slider at the bottom, to the
right.
I have a feeling I am missing a key LSP concept here - would appreciate
it if someone could point me in the right direction.
Movie in a movie.
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