Then call:
OSErr
VRGWorldToQTVRCylPano2h0(
VRMakeQTVRParams *qtvrParams, /* Parameters used to create the movie */
GWorldPtr srcGW, /* Source GWorld, non-rotated (modern orientation)
*/
GWorldPtr srcHSGW, /* Source hot spot GWorld, non-rotated (modern
orientation) */
GWorldPtr srcFSGW, /* Source fast start GWorld, non-rotated (modern
orientation) */
FSSpec *dstMovieSpec /* Destination movie */
)
On Saturday, September 20, 2003, at 10:00 PM, first last
<email@hidden> wrote:
I am infant to quicktime media. I have 3 questions about quicktime VR.
1- I am developing a stitching software on windows platform using
MSVC++, and I have done the basic stitching process to get a big
panoramic bitmap image, after that I have studied the PDF file about
the QuickTime VR downloaded from quicktime site. In that file I have
read the structures of qtvr track,panorama track and panoramic image
track. I have also seen how to dice the images to make tiles, But I
could not understand as how to make the video track (tiled movie) of
these diced images. Will I have to initialize the structures or is
there a simplest code sequence to create and write the quicktime VR
single node cylinderical movie file to disk (without hot spots or
preview tracks), ( A sequence to create the movie at page# 202 of the
PDF file has been given but I dont know how to implement that sequence
in coding ) kindly help me work out.
2- from where do I download the necessary APIs for this task?
( I would explore all things myself but I have very short time to
accomplish the tasks so kindly tell me a short and very simple way to
do this work )
--
Ken Turkowski email@hidden
Engineer/Scientist http://www.worldserver.com/turk/
Independent Consultant Industrial Grade Software
Computer Graphics 2D 3D Immersive Imagery
Photo-mosaicing Panoramas Computer Vision
Applied Mathematics Numerical Analysis Optimization
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