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Re: Interactive Rendering of Panoramas



Look at a 3D graphics book, such as that by Foley & Van Dam or Watt.

On Thursday, September 25, 2003, at 10:01 PM, "Yili Zhao" <email@hidden> wrote:

  for cubic panorama rendering, the equation is
  u = (ax + by + c)/(gx + hy + 1),
  v = (dx + ey + f)/(gx + hy + 1).
  o what is the parameters(a,b,c,d,e,f,g,h) meaning?
  o how to get these parameters?
--
Ken Turkowski                    email@hidden
Engineer/Scientist   http://www.worldserver.com/turk/
Independent Consultant      Industrial Grade Software
Computer Graphics     2D     3D     Immersive Imagery
Photo-mosaicing       Panoramas       Computer Vision
Applied Mathematics  Numerical Analysis  Optimization
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