| |||
| [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] |
Look at a 3D graphics book, such as that by Foley & Van Dam or Watt.
for cubic panorama rendering, the equation is u = (ax + by + c)/(gx + hy + 1), v = (dx + ey + f)/(gx + hy + 1). o what is the parameters(a,b,c,d,e,f,g,h) meaning? o how to get these parameters?
-- Ken Turkowski email@hidden Engineer/Scientist http://www.worldserver.com/turk/ Independent Consultant Industrial Grade Software Computer Graphics 2D 3D Immersive Imagery Photo-mosaicing Panoramas Computer Vision Applied Mathematics Numerical Analysis Optimization _______________________________________________ quicktime-vr mailing list | email@hidden Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/quicktime-vr Do not post admin requests to the list. They will be ignored.
| Home | Archives | FAQ | Terms/Conditions | Contact | RSS | Lists | About |
Visit the Apple Store online or at retail locations.
1-800-MY-APPLE
Contact Apple | Terms of Use | Privacy Policy
Copyright © 2007 Apple Inc. All rights reserved.