Hi,
for cubic panorama rendering, the equation is
u = (ax + by + c)/(gx + hy + 1),
v = (dx + ey + f)/(gx + hy + 1).
o what is the parameters(a,b,c,d,e,f,g,h) meaning?
o how to get these parameters?
o for spherical panorama, the most appropriate approach for interactive
rendering maybe depend on the number of degrees of freedom required
during an interactive viewing session. How about cubic panorama?
Yili
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