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Re: Hotspots That "Straddle" Cube Faces



On Oct 17, 2006, at 10:04 AM, email@hidden wrote:

Well, if you are going to have your hotspots visible all the time, then I guess having a pleasing shape will actually matter.

But you're overlooking the efficiency advantage of creating oval and circular hotspots. Click, drag, you're done. To approximate with a polygon is a series of clicks and then perhaps dragging the vertices around.



--- Steve Schacht email@hidden

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References: 
 >Hotspots That "Straddle" Cube Faces (From: Steve Schacht <email@hidden>)
 >Re: Hotspots That "Straddle" Cube Faces (From: Peter Gotlib <email@hidden>)
 >Re: Hotspots That "Straddle" Cube Faces (From: - AYRTON AVI - <email@hidden>)
 >Re: Hotspots That "Straddle" Cube Faces (From: Steve Schacht <email@hidden>)
 >Re: Hotspots That "Straddle" Cube Faces (From: email@hidden)
 >Re: Hotspots That "Straddle" Cube Faces (From: Steve Schacht <email@hidden>)
 >Re: Hotspots That "Straddle" Cube Faces (From: email@hidden)



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