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Re: VR in Flash



On Oct 20, 2006, at 11:16 AM, Yuval Levy wrote:

Steve Schacht wrote:
if this is just QT embedded within Flash or whether Flash has its own
"engine" that does not rely on Apple's rendering technology.
own engine. in fact it is Thomas' own engine and not Flash. Other Flash
players have different engines. It's more like Java, where you have the
ptviewer engine, the Immervision engine, etc...

Ok, that helps.

  Does Flash recognize the QTVR format and play it directly, or is it
using QT in any way?
no - the workflow is to feed either an equirectangular or the cubefaces
to Pano2QTVR. The results are a stand alone QTVR and a standalone Flash
completely indipendent of each other whose only common point is a shared
input image.

Ok, so you're saying that you can choose to deploy with _either_ Flash _or_ QT (or both I guess), right? The program basically outputs the same pano in two different proprietary formats. Correct?



I think I understand better now.

---
Steve Schacht
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References: 
 >VR in Flash (From: "Sphereworks" <email@hidden>)
 >Re: VR in Flash (From: Yuval Levy <email@hidden>)
 >RE: VR in Flash (From: "Dean K" <email@hidden>)
 >RE: VR in Flash (From: "Roger Howard" <email@hidden>)
 >Re: VR in Flash (From: Steve Schacht <email@hidden>)
 >Re: VR in Flash (From: Yuval Levy <email@hidden>)



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