On Oct 25, 2006, at 1:47 AM, 360Precision Email List wrote:
There's a huge gap between the typical 3D use of HDR spheres and
the high-end use by agencies in major print campaigns. The biggest
problem is art directors are now 3D/HDR savvy and they can spot
low-res/poor work a mile away. So what was once acceptable even
12-18 months ago isn't any longer if you still want to get decent
jobs as a photographer.
What exactly is a "typical 3D use" of HDR spheres? Can someone
point me in a direction to learn more about real world applications
of HDR spheres for 3D and/or object fly-bys? Also, what kind of
print publications require these ultra- high-res panos for print?
Thanks for any help,
---
Steve Schacht
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