Can anyone explain outline all the necessary steps to add an image to a
Sherlock channel?
I'd like to do so, but I have yet to find a complete explanation for
how to
accomplish this in either the Sherlock documentation or the archives
of this
mailing list.
I'm looking for something along the lines of...
(1) Open your project and NIB files.
(2) Add an image to your project files.
(3) Drag an NSImageView object to your interface.
(4) Set the Sherlock attributes for the object.
(5) Load the image in your init trigger.
For those of us who are not yet Cocoa developers, this would be very
helpful.
Thanks!
Best,
Patrick
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