sherlock://homepage.mac.com/uucee/sherlock3/libplussa.xml
Click on the version number for the source disk image.
DataStore.Set("Libplussa.AboutButton.imageURL", "libplussa.tiff");
(May not appear in the source verbatim, but that's the general idea.)
Jussi-Pekka
On Saturday, December 7, 2002, at 01:38 PM, Patrick Crowley wrote:
> Just a logo I can click on.
>
> Best,
> Patrick
>
>> Howdy.
>>
>> Are you looking into dynamically displaying images off the web or to
>> place a logo you can click on?
>>
>>
>> Regards,
>>
>> Steingrmmur
>>
>>
>> On Saturday, December 7, 2002, at 09:16 PM, Patrick Crowley wrote:
>>
>>> Can anyone explain outline all the necessary steps to add an image
>>> to a
>>> Sherlock channel?
>>>
>>> I'd like to do so, but I have yet to find a complete explanation for
>>> how to
>>> accomplish this in either the Sherlock documentation or the archives
>>> of this
>>> mailing list.
>>>
>>> I'm looking for something along the lines of...
>>>
>>> (1) Open your project and NIB files.
>>> (2) Add an image to your project files.
>>> (3) Drag an NSImageView object to your interface.
>>> (4) Set the Sherlock attributes for the object.
>>> (5) Load the image in your init trigger.
>>>
>>> For those of us who are not yet Cocoa developers, this would be very
>>> helpful.
>>>
>>> Thanks!
>>>
>>> Best,
>>> Patrick
>>> _______________________________________________
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>
>
> best,
> patrick crowley
>
> mokolabs>>
> making sure the future doesn't suck...
>
> web > http://mokolabs.com
> email > email@hidden
> aim > mokolabs
> _______________________________________________
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