By default, QTSS/DSS will send each stream at up to 2x the bit-rate
of the source. That is configured in streamingserver.xml:
<PREF NAME="overbuffer_rate" TYPE="Float32" >2.0</PREF>
What is your client? Are streaming to cell phones, Real Player for
Mobile? If so, are you running the latest version of DSS? The "not
enough bandwidth" error usually occurs there. In the latest version
of the streaming server, we have accommodated with specific tweaks in
the server configuration.
-George
On Nov 2, 2005, at 12:09 PM, Jeff Schoby wrote:
Has anyone ever come up with a good way to handle multiple users on a
DSS w/o completely eating up the server's pipe?
No matter what target bandwidth the clips have been encoded for, the
server just spits it out at the client as FAST as it can. With my
internal testing network running at 100Mbit and the DSS server
capped at
2Mbits, I can't get more than a couple of people viewing clips because
the server starts giving out Not Enough Bandwidth errors.
I shouldn't need 2Mbits of bandwidth for 4 people to watch a stream
encoded for 64kbits/sec
--
Jeff Schoby
Unix/Network Admin
City of Columbia, Missouri
573.874.6320
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