I'm about to start a new project, and I would like to get some advice
from people who are doing something similar.
The following is what I would like to do with the project, and I'd
appreciate any comments as to whether I can do everything listed, as
well as any tips or pointers on how to get started. (I have been
programming in Cocoa for a few years and WO even more, so I'm familiar
with Xcode itself.)
- Do all my coding/debugging in Xcode.
yes, just start a new project and import the source code
- Convert the project installation to use autoconf.
- Ensure that the project can be built in Xcode, Linux, or on the
command line in OS X (which minimal hassle).
that is autoconf hassle, I'm not familiar with
- Can I mix Obj-C & C++ code and still maintain Linux compatibility? I
know that gcc does Obj-C, but Linux doesn't have, for example, an
NSAutoreleasePool...
objc++ is still held back for gcc-4.0 and there was no end in sight a
few weeks ago
the bug and discussions is in gcc bugzilla. For Foundation stuff on
linux, you need GNUstep,
which is also available on MacOSX.
As far as including the ROOT shared libraries, I know that I can build
them and include them into the Xcode project, but the installation on
Linux will be in a standard location (that I can't change). How can
this be designated on each platform (right now the user is required to
specify this via an environment variable)?
autoconf again
yves
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