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Fixing OpenGL stereo bug postponed to version 3.0?



Dear XQuartz developers,

I was eagerly awaiting the fix for the major bug that OpenGL stereo doesn't work under Leopard in the upcoming XQuartz version 2.3.1 (Tiger's X11 for Leopard doesn't work properly in stereo). Looking at the roadmap again, however, I just noticed that fixing this bug has been postponed to XQuartz version 3.0 with an unknown due date?!? This would mean, that even approximately nine months after its release, I still can't work under Leopard on my Mac Pro - this is really frustrating ... Are there any realistic chances, that this stereo issue will be solved at all?

Regards,

Dirk Kostrewa.

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Dirk Kostrewa
Gene Center, A 5.07
Ludwig-Maximilians-University
Feodor-Lynen-Str. 25
81377 Munich
Germany
Phone: 	+49-89-2180-76845
Fax: 	+49-89-2180-76999
E-mail:	email@hidden
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