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Re: Distributed builds on headless machines, or without any user logged in (2.2)



Is this machine on a wireless network? If the machine disconnects from the network, it won't be available for for any network activity.

I'll have the second machine back for use w/distributed builds tomorrow, so I can test for you then.


Hank Schultz Cedrus Corporation http://www.cedrus.com/



On Nov 16, 2005, at 1:57 PM, Sean McBride wrote:

On 2005-11-16 13:45, William H. Schultz said:

Since this is performed by launchd with Xcode 2.2, you shouldn't have
to have anyone logged in.  You would just need to enable sharing of
the machine for building.

Note that I have not verified this, but am assuming based on my
knowledge as an ACSA.

I have a machine where I am logged in and Xcode is running, on my other
machine I see it as available for distributed building. When I logged
out, it disappeared. So its seems its not that simple.


--
____________________________________________________________
Sean McBride, B. Eng                 email@hidden
Rogue Research                        www.rogue-research.com
Mac Software Developer              Montréal, Québec, Canada



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References: 
 >Distributed builds on headless machines, or without any user logged in (2.2) (From: "Sean McBride" <email@hidden>)
 >Re: Distributed builds on headless machines, or without any user logged in (2.2) (From: "William H. Schultz" <email@hidden>)
 >Re: Distributed builds on headless machines, or without any user logged in (2.2) (From: "Sean McBride" <email@hidden>)



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