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Re: /Library/Caches/com.apple.Xcode.<UID> is huge!



2005/11/25, Chris Espinosa <email@hidden>:
> On Nov 25, 2005, at 2:50 AM, Matt Gough wrote:
> >
> > On 24 Nov 2005, at 20:21, Scott Tooker wrote:
> >
> >> Actually the default is 1024MB (1GB) :)
> >>
> >> Another interesting default to look at if you are low on disk space
> >> is BuildSystemCacheMinimumRemovalAgeInHours.
> >
> > Equally interesting is why it puts it in /Library/Caches in the first
> > place. Having set up a custom Build location in the Xcode prefs,
> > shouldn't they go in there instead?
>
> If you have two projects that have separate build directories, but
> share a prefix file, they couldn't share the precompiled headers if
> they were in separate build directories.  Hence the common location.

Was there a reason why ~/Library/Caches was not used instead? Having
one folder per user in /Library/Caches seems against the idea of
/Library/Caches.
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References: 
 >/Library/Caches/com.apple.Xcode.<UID> is huge! (From: Prachi Gauriar <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Chris Espinosa <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Scott Tooker <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Matt Gough <email@hidden>)
 >Re: /Library/Caches/com.apple.Xcode.<UID> is huge! (From: Chris Espinosa <email@hidden>)



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