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Re: Xcode 2.4 SDK missing files



All:

On 09/08/2006, at 1:55 PM, Nick Zitzmann wrote:


On Aug 8, 2006, at 9:50 PM, Shaun Wexler wrote:

Thanks Tommy, nice to know. Spotlight seems to find most things, but I only allow it to index my main HD, so I just went to the backup mirror, grabbed the keys and slopped their values directly into the code. FWIW, AirPortComm.h and related files are not found anywhere in a 10.4.7 installation or in Xcode 2.4 SDK's.

As someone else on the list noticed, OpenAL/alut.h was also removed with no explanation given. The alutLoadWAVFile() and other alut symbols are still present in the OpenAL framework binary. This messes up one of my projects big-time, so I filed a Radar on it.


And why in the world does the Xcode installer install the headers for the DotMacKit framework located inside the QuickTime Player bundle? I mean no offense to any of the Xcode people, but someone really bungled the SDK this time around, so I hope 2.4 isn't going to be the final release for Tiger.


Haven't installed 2.4 yet but I'm an ADC Online member, can someone who has check whether the 10.4u SDK contains the x86-64 SSE4 intrinsics? The MMX-SSE3 intrinsics all went by the name of mmintrin.h, emmintrin.h, xmmintrin.h, pmmintrin.h etc. so it stands to reason that the SSE4 ones (Core 2 only) would have a suffix of mmintrin.h.




Cheers, Glen Low


--- pixelglow software | simply brilliant stuff www.pixelglow.com aim: pixglen

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References: 
 >Xcode 2.4 SDK missing files (From: Shaun Wexler <email@hidden>)
 >Re: Xcode 2.4 SDK missing files (From: Eric Albert <email@hidden>)
 >Re: Xcode 2.4 SDK missing files (From: Tommy Nordgren <email@hidden>)
 >Re: Xcode 2.4 SDK missing files (From: Shaun Wexler <email@hidden>)
 >Re: Xcode 2.4 SDK missing files (From: Nick Zitzmann <email@hidden>)



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