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Re: Debugging PlugIn



Dave wrote:
Hi All,

I am trying to debug an external. This mechanism basically works in that a couple of the simple API calls are working, so I know the PlugIn is being loaded and my functions are getting called.

I now want to set a breakpoint in one of the API functions, so I set the Breakpoint in the source window and then do a "Build and Debug". The Host Application opens ok, the debugging runs ok and the API call in question gets called but it doesn't stop on the breakpoint.

What do I have to do to make it stop on the breakpoint correctly??

When the debugger really don't want to stop, I call in my code Debugger() and check Break on Debugger()/DebugStr() in the Debug menu of xcode.
A nice __asm { int 3 } work fine on macIntel too.


HTH

--
Olivier Tristan
Ultimate Sound Bank

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References: 
 >Help Regarding Xcode 2.4 (From: "Lijith P" <email@hidden>)
 >Pascal/Delphi and XCode (From: Dave <email@hidden>)
 >Re: Pascal/Delphi and XCode (From: Jonas Maebe <email@hidden>)
 >Re: Pascal/Delphi and XCode (From: Dave <email@hidden>)
 >Re: Pascal/Delphi and XCode (From: Jonas Maebe <email@hidden>)
 >Re: Pascal/Delphi and XCode (From: Dave <email@hidden>)
 >Debugging PlugIn (From: Dave <email@hidden>)



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