Thank you, Ken. It was interesting reading the documentation and
trying out some of the tools. But all the tools told me was that,
when the crash happened, lots of memory was being smashed.
Two days later...
And the problem was in a string-editing method in which I wrote the
unichars of an NSString into a buffer which I had mallocced to the
string's length instead of length*sizeof(unichar). [Gory details
So, the lesson is for Cocoa programmers like me to remember that
you're stepping out of your usual sheltered life when you use bare-
metal "C", so be very careful.
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