I wrote an AppleScript Studio application, which seems to work more
or less as expected when I do "Build and Run"; I sent it to a friend
of mine, but it didn't launch at all on his machine. He indicated me
that the Console said something like:
ZeroLink: could not load .o file: ...
At that moment, I learned for the first time that there are two build
modes: Development and Deployment.
After that, I used the "Deployment mode" to build my application. I
tested my application on my machine, putting temporarily the whole
project folder in the Trash. It seems to run well.
But when I run the application on my 10.3.9 system, it does not seem
to run well; it produces many errors, so that it is practically
impossible to use it. Moreover, if I run it on my 10.2.8 system, it
does not launch at all. The console says:
dyld: /Volumes/..../Applications/Utilities/mEncodingGrep.app/Contents/
MacOS/mEncodingGrep can't open library: /usr/lib/libmx.A.dylib (No
such file or directory, errno = 2)
Indeed, there is no "libmx.A.dylib" in my OS 10.2.8 system's /usr/lib
folder.
I suspect that my build configuration is the cause of the problems,
but I am not sure at all. Would anyone of you have any idea?
(My current OS is 10.4.2, and I am using Xcode 2.1. -- And as you
see, I am totally ignorant about Xcode and different build
configurations...)