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Build configuration



Hello,

I wrote an AppleScript Studio application, which seems to work more or less as expected when I do "Build and Run"; I sent it to a friend of mine, but it didn't launch at all on his machine. He indicated me that the Console said something like:
ZeroLink: could not load .o file: ...


At that moment, I learned for the first time that there are two build modes: Development and Deployment.

After that, I used the "Deployment mode" to build my application. I tested my application on my machine, putting temporarily the whole project folder in the Trash. It seems to run well.

But when I run the application on my 10.3.9 system, it does not seem to run well; it produces many errors, so that it is practically impossible to use it. Moreover, if I run it on my 10.2.8 system, it does not launch at all. The console says:

dyld: /Volumes/..../Applications/Utilities/mEncodingGrep.app/Contents/ MacOS/mEncodingGrep can't open library: /usr/lib/libmx.A.dylib (No such file or directory, errno = 2)

Indeed, there is no "libmx.A.dylib" in my OS 10.2.8 system's /usr/lib folder.

I suspect that my build configuration is the cause of the problems, but I am not sure at all. Would anyone of you have any idea?

(My current OS is 10.4.2, and I am using Xcode 2.1. -- And as you see, I am totally ignorant about Xcode and different build configurations...)

Thank you in advance.

Best regards,

Nobumi Iyanaga
Tokyo,
Japan

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