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Re: Build configuration



Twop thoughts - and i am no expert. First, make sure the machines you are trying to run your app on have the correct AS Studio library installed. Look up specifics in the AS Studio manual but I know it states that machines must have the AS Studio library (?) installed before they can run apps built in AS Studio. Second, make sure your project settings are set to be compatible with the oldest version of OS X that you intend to distribute to.

Good luck.

Chris

On Jul 25, 2005, at 7:07 AM, Iyanaga Nobumi wrote:

Hello,

I wrote an AppleScript Studio application, which seems to work more or less as expected when I do "Build and Run"; I sent it to a friend of mine, but it didn't launch at all on his machine. He indicated me that the Console said something like:
ZeroLink: could not load .o file: ...


At that moment, I learned for the first time that there are two build modes: Development and Deployment.

After that, I used the "Deployment mode" to build my application. I tested my application on my machine, putting temporarily the whole project folder in the Trash. It seems to run well.

But when I run the application on my 10.3.9 system, it does not seem to run well; it produces many errors, so that it is practically impossible to use it. Moreover, if I run it on my 10.2.8 system, it does not launch at all. The console says:

dyld: /Volumes/..../Applications/Utilities/mEncodingGrep.app/ Contents/MacOS/mEncodingGrep can't open library: /usr/lib/ libmx.A.dylib (No such file or directory, errno = 2)

Indeed, there is no "libmx.A.dylib" in my OS 10.2.8 system's /usr/ lib folder.

I suspect that my build configuration is the cause of the problems, but I am not sure at all. Would anyone of you have any idea?

(My current OS is 10.4.2, and I am using Xcode 2.1. -- And as you see, I am totally ignorant about Xcode and different build configurations...)

Thank you in advance.

Best regards,

Nobumi Iyanaga
Tokyo,
Japan

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 >Build configuration (From: Iyanaga Nobumi <email@hidden>)



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