Twop thoughts - and i am no expert. First, make sure the machines you
are trying to run your app on have the correct AS Studio library
installed. Look up specifics in the AS Studio manual but I know it
states that machines must have the AS Studio library (?) installed
before they can run apps built in AS Studio. Second, make sure your
project settings are set to be compatible with the oldest version of
OS X that you intend to distribute to.
Good luck.
Chris
On Jul 25, 2005, at 7:07 AM, Iyanaga Nobumi wrote:
Hello,
I wrote an AppleScript Studio application, which seems to work more
or less as expected when I do "Build and Run"; I sent it to a
friend of mine, but it didn't launch at all on his machine. He
indicated me that the Console said something like:
ZeroLink: could not load .o file: ...
At that moment, I learned for the first time that there are two
build modes: Development and Deployment.
After that, I used the "Deployment mode" to build my application.
I tested my application on my machine, putting temporarily the
whole project folder in the Trash. It seems to run well.
But when I run the application on my 10.3.9 system, it does not
seem to run well; it produces many errors, so that it is
practically impossible to use it. Moreover, if I run it on my
10.2.8 system, it does not launch at all. The console says:
dyld: /Volumes/..../Applications/Utilities/mEncodingGrep.app/
Contents/MacOS/mEncodingGrep can't open library: /usr/lib/
libmx.A.dylib (No such file or directory, errno = 2)
Indeed, there is no "libmx.A.dylib" in my OS 10.2.8 system's /usr/
lib folder.
I suspect that my build configuration is the cause of the problems,
but I am not sure at all. Would anyone of you have any idea?
(My current OS is 10.4.2, and I am using Xcode 2.1. -- And as you
see, I am totally ignorant about Xcode and different build
configurations...)
Thank you in advance.
Best regards,
Nobumi Iyanaga
Tokyo,
Japan
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