Take this to the xcode mailing list please! This has nothing to do
with carbon-dev (and this list is busy enough as it is :)
Bryan
On Mar 1, 2005, at 4:03 PM, Nick Nallick wrote:
I've recently become involved with a large Xcode based Carbon project
in the debugging and performance tuning stage. The executable file is
about 40MB but I'm not sure if that includes debugging symbols in
Xcode or not. I evaluated Xcode 1.0 and decided it wasn't quite ready
for prime time so I haven't used Xcode for anything large. I looked
at this as my chance to spend some quality time with Xcode 1.5 and
perhaps 2.0.
I've been trying to use the 1.5 debugger on 10.3.8 to learn the code
by setting break points, crawling the stack and stepping through the
code. This has been extremely painful. A typical session goes like
this. I stop at a break point and click on some of the functions in
the stack list or click the "Step Into" button. Pretty soon I get the
spinning beach ball for a minute or two. Eventually the beach ball
quits and the debugger reports a Cocoa exception due to an attempt to
insert nil into an array. At this point the debugger is unresponsive
to just about anything except "terminate".
Perhaps there is something set wrong in the project? I can't believe
this is standard Xcode behavior. The debugger is practically useless.
Surely all the other Xcode users with large apps (assuming such a
thing exists) aren't dealing with this.
I'm running a PM 2.5 DP with 1GB RAM. I'm down to about 1.35 GB on my
boot partition. Perhaps I'm running out of memory? (BTW, is it
possible to move my applications to another partition without breaking
everything that seems to think that all apps should be in
/Applications?)
In general Xcode still seems to be rather lacking in polish (e.g.,
resizing panes in the project find window). Is it just me or is this
still beta quality software? I'd love to be wrong. Can somebody
please point out the error of my ways?
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