On 3/2/2005 9:39 PM, "Matt Veenstra" <email@hidden> wrote:
>> Building Mac OS X drivers using makefiles? Yes I know people do that.
>> Building applications using UNIX makefiles and vi/emacs as editor? No,
>> I don't know anyone... But like you said, it's doable and there's
>> never a doubt in my mind that it cannot be done. I never look into
>> that myself.
>>
>> it would be interesting to have a sample project like that, which I
>> don't know if there's any.
>
> I didn't know we were that crazy. I guess so...but I still can't debug
> and that is sad. No worries though.
No craziness... I am old enough to see the funny make output on BSD.
and now I know an office outside of Apple that uses makefiles to build
Carbon app's. :-)
Thanks for sharing the story.
pete
> Basically we choose makefiles as it is easier to work with multiple
> platforms and independent of IDE's. We build with makefiles and MPW in OS9,
> Unix makefiles and gcc on Mac OS X, and makefiles and prompt with the MS
> Visual C++ command line tools.
>
> We only use IDE's for debugging code and text editing. BBEdit is
> awesome.
>
> All platforms are built from the exact same source files. So, when we
> add a source it is simple to add to all makefiles. Our entire product line
> is built the same.
>
> We are community source and this makes it super great for everyone to be
> able to build without any hard setups. Just type a line in the terminal.
>
> I guess that is the basis of why we do it, and we are a bit old school.
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