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Re: Makefiles and building applications (was Re: MallocDebug)



On 3/2/2005 9:39 PM, "Matt Veenstra" <email@hidden> wrote:

>> Building Mac OS X drivers using makefiles?  Yes I know people do that.
>> Building applications using UNIX makefiles and vi/emacs as editor?  No,
>> I don't know anyone...  But like you said, it's doable and there's
>> never a doubt in my mind that it cannot be done.  I never look into
>> that myself.
>> 
>> it would be interesting to have a sample project like that, which I
>> don't know if there's any.
> 
>     I didn't know we were that crazy.  I guess so...but I still can't debug
> and that is sad.  No worries though.

No craziness... I am old enough to see the funny make output on BSD.

and now I know an office outside of Apple that uses makefiles to build
Carbon app's.  :-)

Thanks for sharing the story.

pete

>     Basically we choose makefiles as it is easier to work with multiple
> platforms and independent of IDE's.  We build with makefiles and MPW in OS9,
> Unix makefiles and gcc on Mac OS X, and makefiles and prompt with the MS
> Visual C++ command line tools.
> 
>     We only use IDE's for debugging code and text editing.  BBEdit is
> awesome.  
> 
>     All platforms are built from the exact same source files.  So, when we
> add a source it is simple to add to all makefiles.  Our entire product line
> is built the same.
> 
>     We are community source and this makes it super great for everyone to be
> able to build without any hard setups.  Just type a line in the terminal.
> 
>     I guess that is the basis of why we do it, and we are a bit old school.



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 >Re: Makefiles and building applications (was Re: MallocDebug) (From: Matt Veenstra <email@hidden>)



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