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Re: 64-bit Carbon



On Wed, Jun 13, 2007 5:56 PM, Dave Camp <email@hidden> wrote:

>I fail to see how this is relevant to the subject at hand: no 64 bit  
>Carbon UI code in Leopard. If you are writing native Mac OS X UI code,  
>it's platform specific by definition regardless of which language or  
>API you use.

Unless you're using Quicktime, wherein much of Carbon is cross-platform
(or at least Windows compatible). Or you take advantage of the basic
similarities between Carbon and the Win32 API to create your own
compatibility layer. In any case, the basic logic remains the same
between Carbon and most other APIs.

Cocoa is "unique" in both the good and bad sense of the word. There was
a time when it was possible to factor out just the UI and do a Cocoa
version and a <whatever> version. But since everything new seems to be
Cocoa-only, there is no longer such a clean break.

And we won't even get into the difficulty of finding a (non-student)
Objective-C programmer outside the valley.

-- Matt


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References: 
 >Re: 64-bit Carbon (From: Jo Meder <email@hidden>)
 >Re: 64-bit Carbon (From: Tony Scaminaci <email@hidden>)
 >Re: 64-bit Carbon (From: Dave Camp <email@hidden>)



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