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Re: Distributed object and run loops I didn't start



Note that there a MANY APIs in Mac OS X that spawn their own run loops/threads. DiscRecording, the Cocoa heartbeat thread. AppleScript, and countless others I can't remember. Future versions of Mac OS X will have APIs which no doubt spawn even more threads and even more run loops.

Especially if you are cocoa, you can count on having threads that aren't yours running with their own runloops in the background.

Ack, at 3/9/07, James Bucanek said:

>From pervious experience, I know that distributed object messages are sent to whatever run loop is waiting at the moment, even if that's not the thread that registered the NSConnection. What I suspect is happening is that the run loop inserted by the APE module is trying to service the message, which ends up calling GUI code, which isn't thread safe and shouldn't be executed on another thread.

Is there anyway to prevent DO messages from being sent to run loops running in another thread? I really don't want to turn on independent conversation queuing, as I have call backs that would cause dead-lock issues.

--


Sincerely, Rosyna Keller Technical Support/Carbon troll/Always needs a hug

Unsanity: Unsane Tools for Insanely Great People

It's either this, or imagining Phil Schiller in a thong.
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 >Distributed object and run loops I didn't start (From: James Bucanek <email@hidden>)



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