This is probably dumb in some deep sense: does Quartz contain any
functional equivalent to QuickDraw's deprecated InvertRect()?
This is a very very handy and simple little call in QD, and I have
not been able to find anything that does the same thing in a
CGContext.
Set the blend mode to kCGBlendModeDifference and draw a white rect
over the area.
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.
David Duncan
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