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Re: Carbon sleep?



Ok since this has generated alot of mail here's the total code ;)

#include <CoreServices/CoreServices.h>

UInt32 *finalCount;

finalCount = (UInt32*)malloc(sizeof(UInt32));

Delay((5*60),finalCount); //This is a 5 second delay I think since the
doc said a tick is 1/60 of a second...anyway it seems to work for me.

I forgot that part and the program did crash, then I put it in and all
went well.
thanks
Brian


On Thursday, February 28, 2002, at 06:40 AM, Jesper Papmehl wrote:

> 2002-02-28 04.00, bholbert <email@hidden> wrote:
>
>> just for others that might be interested
>>
>> #include <CoreServices/CoreServices.h>
>>
>> UInt32 *finalCount;
>>
>> Delay((5*60),finalCount); //This is a 5 second delay I think since the
>> doc said a tick is 1/60 os a second...anyway it seems to work for me.
>
> Hmm... Maybe I'm wrong, but couldn't that crash?
> Delay returns the final tickcount in the finalCount parameter. In the
> code
> above, finalCount points to some random memory area, so Delay will write
> four bytes into some random place in memory.
> I think
> UInt32 finalCount;
> Delay((5*60),&finalCount);
> would be much safer.
>
> Right?
>
>
> /Jesper
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References: 
 >Re: Carbon sleep? (From: Jesper Papmehl <email@hidden>)



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