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If you have the luxury, dump the dialog manager and just use windows and
controls. The only challenge here is instantiating windows and controls,
but you can use NIBs to do that, or AuntieDialog to read in a DLOG and
DITL and create a window and controls. Then you can use the modern
Carbon Event method of dialog processing. It works really well, it's
easy and it doesn't suffer the limitations of dialogs which are a dying
breed and not as well supported by Carbon.
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As I said, the only tricky thing is instantiating your window and
control. In my cases, I use an approach I developed quite a while ago,
long before Carbon. I layout my dialogs in Resourcerer using DLOG. But,
I only use dialog item controls in the dialog, no "built-in" dialog
items. I use this dialog to visually lay things out. Then I have a
control list resource 'CTL#' that is simply a list of shorts
representing the resource IDs of the controls used in the dialog.
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