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in the project's Info.plist, addall the way at the bottom.
NSAppleScriptEnabled = YES
set DemoApp as the principle class
I am trying to make my application scriptable. I have been following the_______________________________________________
HelloCocoaAppleScript project and files to try and get things going. So far,
things look good. I can syntax check a script, and the commands and stuff
are recognized. The problem is when I try and run the script, I get an
NSReceiversCantHandleCommandScriptError error.
I have looked through both my code and my scriptsuite file and everything
looks in order. I made sure that the command in the script does go to a
proper command in my code, and it does, so I am at a bit of a loss.
Thanks for any and all help with this matter.
Ben
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| References: | |
| >Making my application scriptable (From: Ben Mackin <email@hidden>) |
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