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I'm no bindings layer expert, but the little time I have spent using them, I have found them quite difficult to grasp. Much more so than the outlet-target approach.
I usually find that if things go well with bindings, I really can save that '300 lines of code' that everyone talks about, but when things go wrong, I can spend hours tracking down the problems, effectively negating any benefit I may have gained.
Furthermore, easy things, like populating a table view with values, are well documented, and can be achieved very efficiently with bindings. But try to go a bit deeper, and do something not in the manual, and it requires a considerable commitment.
Basically, it comes down to this: bindings are very hard to debug. You can't set a breakpoint, so you are left guessing at what is happening based on an obscure error message from an exception thrown deep in the Cocoa frameworks. Anyone else have this problem?
|>The problem with bindings (From: Drew McCormack <email@hidden>)|
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